add, add, and, autoThreshold, convertToByte, convertToFloat, convertToRGB, convertToShort, drawDot, drawDot2, drawLine, drawPolygon, drawRect, drawString, drawString, exp, fill, fillPolygon, findEdges, flipHorizontal, gamma, getAutoThreshold, getAutoThreshold, getBestIndex, getCalibrationTable, getColorModel, getColumn, getCurrentColorModel, getFontMetrics, getHeight, getHistogramMax, getHistogramMin, getHistogramSize, getInterpolate, getInterpolatedValue, getLine, getLutUpdateMode, getMask, getMaskArray, getMaxThreshold, getMinThreshold, getPixel, getRoi, getRow, getStringWidth, getWidth, hideProgress, insert, invert, invertLut, isColorLut, isInvertedLut, isKillable, isPseudoColorLut, lineTo, log, makeDefaultColorModel, maskSizeError, max, min, moveTo, multiply, or, putColumn, putPixel, putRow, resetRoi, resetThreshold, rotateLeft, rotateRight, setAntialiasedText, setCalibrationTable, setClipRect, setColor, setColorModel, setFont, setHistogramRange, setHistogramSize, setInterpolate, setJustification, setLineWidth, setLutAnimation, setMask, setProgressBar, setRoi, setRoi, setRoi, setRoi, setThreshold, sharpen, showProgress, smooth, sqr, sqrt, toString, xor |